ℹ️Technical information

CPU Usage

  • 0.00ms when the player is away from job area. Only when another player does something that needs to be synchronized on the size (like: Falling tree or pick lumber from stand) will momentarily go up to 0.01 ms and fall backs again.

  • On average, 0.04ms while the player is working

  • 0.1ms only when in Falling tree, logs rolling on stand and pallet of lumber moving on stand affected animations. If you set the value of PLT.LessCpuUsage = true from config.lua the usage will stay 0.04ms, but the animations effect will not be realistic.

Modelling

  • The platform made for parking the trucks is designed by @Rotto and I made a lot of adjustments in the field.

  • Trees and chainsaw objects were designed by @BzZz and other object set add-on which i used in script.

  • The trailer (trflat) has been turned into an add-on (plttrflat). Because I added the pallet of lumbers and the ramp to the trailer as an extra. If you are using trflat elsewhere, this wont affect it.

  • The trucks(packer,phantom,phantom3) has been turned into an add-on(pltpacker,pltphantom,pltphantom3). Because the trailer is pluggable and if you use these vehicles on elsewhere, this wont affect it.

  • The forklift has been turned into an add-on(pltforklift). Because I added the pallet of lumbers as an extra to the forklift. If you are using forklift elsewhere, this wont affect it.

  • Lumber on forklift's forks, lumbers on trailer and logs on telehandler's froks are added to the vehicles as an extra.

  • Telehandler(JCB TM320s) is a add-on vehicle designed by @lund.

Credits

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